![]() ![]() Chao Adventure (created when you take a Chao out for a walk).Data produced by the Japanese version is also supported: I would also like to thank the Chao Island member UltimaNumber, who kindly shared the bits of information I was missing and explained how SA1 Chao data works. Although several aspects of it are now known better, Tyro’s notes on SA1 Chao data were one of the most important sources of information for developing the editor. Besides, there have been some updates regarding SA1 Chao data (for example we now have the full SA1 Chao data struct from SADX X360 symbols), and I wanted to make use of that new knowledge to help advance SA1 Chao research. There are several Chao editors for SADX and SA2, but the only Chao editor for the Dreamcast version of SA1 was Tyro’s VMU editor that requires running on an actual Dreamcast VMU or a VMU emulator, which I found inconvenient. The Chao system used in SA1 is the least researched of all Chao games. There is no documentation for it at the moment, although the most important data should be self explanatory. The Chao editor is experimental and will be updated as more information on SA1 Chao data becomes available. UPDATE: It’s been released and is now included in SA Tools. Like the original DLC tool, the updated editor will be included in SA Tools, which also have a big update underway. ![]()
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